top of page

Works in Progress

My Avatar

-Summer 2020-

on hold

I will:

-Sculpt my avatar in Zbrush

-Create UV maps

-Texture the character

-Rig the character in Maya

-Make a short animation to show the function of the character

This project is so that I can teach myself how to:

- Better learn the pipeline between Zbrush and Maya

-Improve at character sculpting

-Improve at character rigging

-Learn to rig facial features (likely with blend shapes)

If all goes well, I intend to use this character as an avatar for myself in my personal animations.

myavi1_edited.jpg
bottom of page